Hey folks, we're back with the newest patch for CoH: Modern Combat! While we generally concentrated on bug-fixes with the last one, this time around we've decided to focus on balance-related changes as well. We want to thank the community for all the informative feedback and discussion on our forums. Your input has influenced many of these changes (read the complete changelog at the end of this post). We've also done some work on the aesthetics and acoustics of the mod, much of it made possible by several new members of our team: evilSpike (2D artist), omnicron (2D artist), robotnik (3D artist), skylineGTR (2D/3D artist) and Sando (level designer). Download Modern Combat Mod for Company of Heroes now from. CoH: Modern Combat will transport players into the midst of a high-tech war. Latest Patches; Latest. 'An ambitious total-conversion modification for Relic's award-winning Company of Heroes franchise, CoH: Modern Combat will transport players into the midst of a high-tech war between the modern-day Chinese and U.S. ![]() ![]() Their help is greatly appreciated, and they've already made some fantastic contributions! Thanks to them and veteran team-members Darkbladecr, Chopin and SuiXo, we were able to add a ton of new custom gear to our infantry models, add unit portraits to our user interface and create additional environmental assets for use by our mappers. DMz and Beefy^: created the new M3 Carl Gustav/MAAWS for our revised Airborne squad. They've also optimised several existing textures in order to improve their appearance and impact on performance. Aidas2: created the new M14 EBR rifle model for the Airborne squad and our new Humvee model (originally for CoH: Zombie Mod). Its new texture was created by our very own 2D artist Chopin. Us Army Combat Patch RegulationsWe've also taken the opportunity to replace a number of generic sounds with those from the excellent CoH soundpack made by Rarzor R, and Loran Korn (RIP). The Modern Combat launcher should automatically notify you about the patch and download it for you the next time you start it.
If you run into problems with the automatic update, you may download and apply it manuall, using. The soundpack by RazorR is available as a separate (optional). Just save the ImpactSounds.sga into your '. Company of Heroes ModernCombat Archives' directory and it will load them instead of the default ones. ~The CoH: Modern Combat team patch wrote: Patch 1.002 Changelog General Changes: • Updated portrait images (all units have custom portraits now). • Updated AT4 icon. Desert Combat Patch• Both PLA and US production Buildings will now automatically rotate to fit tight spaces. • Fixed crash that would happen when PLA flamers attacked humvee wreck (with units in cover or without [attack ground]). • Fixed Fatal Scar Error with Universal Sanctions and Hack Attack, the title notifier should now only appear once as well, regardless of the number of players. • Changed the PLA and US Engineer thrown satchel charge damage modifier against buildings (HQ's, production buildings, ambient buildings) to 1.75. (525 damage). • Players will see green XP when killing units regardless of how many CPs they've earned. • Added reduced cooldown (-10 seconds) to M109 and PHZ89 for each level of veterency they gain. USA - Changes: • Changed the M1A2 and TUSK to gain M240b gunner with 1st vet. • Americans now have a new Humvee Model which gains more health with every level of veterancy. Modern Combat PatchIt gains 'uparmored state' at vet 2. • When CROWS upgrade is researched on the Humvee, it is possible to see the CROWS operator, and the screen he is using. • Air Superiority additional armor upgrade now reduces damage received from mines. This is visually seen by US infantry all loading knee pads, and having a chance of loading Tactical goggles • Fixed M870 critical/headshot chances. • Increased Abrams TUSK pop cost to match UI cost. • Airborne Squad revised, they now carry two M14 EBRs by default and can be upgraded with a Carl Gustav/MAAWS rocket launcher. • First Aid Training given to the US (Wher-style passive healing, 10.56 hp/min). Global upgrade, purchasable from US HQ. Sony vegas pro 13 patch khg free download. • Fixed the bug with the Apache and Blackhawk being deleted early by allied helicopters. • Implemented a slight difference between turret speeds of TUSK and M1A2 (General increase to match ZTZ99 turret speed). • US Airborne Doctrine gives riflemen Night Vision Goggles. Air Force Combat Patch• Updated the unpack to give back 50% resource for TOW nest. • Added 101st Airborne insignia instead of 82nd. • M1A2 Abrams given faster chassis rotation speed than TUSK. • Stryker FSV has new command aura for all vehicles within 30m (vehicle reload x0.9 and sight radius +5).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. Archives
December 2018
Categories |